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Complete collection of mesh deformation methods on the Unity Assets Store. Actual version of the package is V12. Ready for Unity 2018.

Documentation – Overview – Contact 

Downloadable Content:
VR Example 1 – VR Example 2
Dirty Hills – Sea Orchestra

Follow me on:
Twitter – Youtube

Package includes:
– MD (Mesh Deformation) Plugin
– Multithreading support
– GPU support
– Example usage scenes
– Example scenes of a completed games
– Advanced Vertex and Fragment shaders
– Mesh Editor at Runtime
– Mesh Editor in Editor
– Mesh Modification
– Mesh Modifiers
– Mesh Morpher
– Mesh Paint
– Mesh Animation & Rigging
– Physically Based Perlin Noise
– Fast and Handy Vertex Tool Window
– Mesh Decal Fit
– Noise Mesh Effect
– Mesh Sculpting Pro
– Mobile Support
– VR Support
– Complete documentation

Includes simple assets (material, scenes, simple models, SteamVR, OVR)

These methods can be used in a lot of cases in any game… Any static object can be deformed, animated or even destructed.

There are some products that are already using the MD Package. Dirty Hills and Sea Orchestra.
More about the games content in the Documentation or on the pages of the games.

If you would like to try some example demos, you are able to download example VR scenes
– Example VR Demo 1
– Example VR Demo 2
[for HTC Vive, SteamVR required]

If you would like to know how each component works, please visit the Latest Documentation:
Video Documentation V12
Presentation

All shots or media content could be from the older versions of the package, but they are very related to the newest version.

Everything is demonstrated in example scenes with clear explanation.
The package contains rich documentation, you are also very free to contact the developer.

Last official review: