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Complete collection of mesh deformation methods on the Unity Assets Store. Actual version of the package is V13. Ready for Unity 2019 & 2020.

Documentation – Overview – Contact
*Please read the documentation carefully*

Downloadable Content:
VR Example 1 – VR Example 2
Dirty Hills – Sea Orchestra

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Package includes:
– MD (Mesh Deformation) Plugin
– Multithreading support
– GPU support
– Example usage scenes
– Example scenes of a completed games
– Vertex and Fragment shaders
– Mesh Editor at Runtime
– Mesh Editor in Editor
– Mesh Modification
– Mesh Modifiers
– Mesh Morpher
– Mesh Paint
– Mesh Animation & Rigging
– Physically Based Perlin Noise
– Fast and Handy Vertex Tool Window
– Mesh Decal Fit
– Noise Mesh Effect
– Mesh Sculpting Pro
– Tunnel Creator
– FFDs
– Mobile Support
– VR Support
– Complete documentation

More than 5 years on the market, the Mesh Deformation Full Collection still attracts many customers looking for complete package full of magic.
These methods can be used in many cases in any games of any type. Any static object can be deformed, destructed or even animated.
There are some products that are already using the MD Package.
Dirty Hills and Sea Orchestra.
More about the games content in the Documentation or on the pages of the games.

If you would like to try some example demos, you are able to download example VR scenes
– Example VR Demo 1
– Example VR Demo 2
[for HTC Vive, SteamVR required]

If you would like to know how each component works, please visit the Latest Documentation:
Video Documentation V12
Presentation

All shots or media content could be from the older versions of the package, but they are very related to the newest version.
If you find out any issue, do not hesitate and contact the developer!

Last official review: