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The best collection of mesh deformation methods on the Unity Assets Store. Actual version of the package is V11. Ready for Unity 2018.

Documentation – Overview – Contact 

Downloadable Content:
VR Example 1 – VR Example 2
Dirty Hills – Sea Orchestra

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Twitter – Blog Page – Youtube

Package includes:
– Many types of mesh deformations with Unity’s mesh tools.
– MD (Mesh Deformation) Plugin
– Multithreading support
– GPU support
– Example usage scenes
– Example scenes of a completed games
– Advanced Vertex and Fragment shaders
– Mesh Editor at Runtime
– Mesh Editor in Editor
– Mesh Modification
– Mesh Modifiers
– Mesh Morpher
– Mesh Paint
– Mesh Animation & Rigging
– Physically Based Perlin Noise
– Fast and Handy Vertex Tool Window
– Mesh Decal Fit
– Noise Mesh Effect
– Mesh Sculpting Pro
– Mobile Support
– VR Support
– Rich documentation

Includes simple assets (material, scenes, simple models, SteamVR, OVR)

These methods can be used in a lot of cases in any game… Any static object can be deformed, animated or even destructed.

We’ve got some products that are already using the MD Package as we mentioned above. Dirty Hills and Sea Orchestra.
More about the games content in the Documentation or on the pages of the games.

If you would like to try some example demos, you are able to download example VR scenes – Example VR Demo 1 – Example VR Demo 2
[for HTC Vive, SteamVR required]

If you would like to know how each component and plugin script work, please visit the Latest Documentation:
Video Documentation V7
PDF Documentation

All shots or media content could be from older versions of the package, but they are very related to the newest version. We would not be dare to advertise old or not related content.

Everything is demonstrated in example scenes with clear and easy explanation.
The package contains a rich documentation, you are also very free to contact the developer. This package will teach you advanced Unity scripting techniques.

Last official review: