Deadness
2018 – 2020
ALIEN studio s.r.o.

Lead Game Programmer
Character Animator
Level Designer

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Deadness is a horror game for Virtual Reality (Vive & Oculus) developed by ALIEN studio s.r.o. I’ve been a lead game programmer, character animator and level designer. I’ve created the whole game system, wheelchair controller, level streaming, AI, hand physics, scenes handler and more. I’ve managed the project infrastructure and its workflow. More here https://deadness.sk

The Fallen Kings
2018 – Present
Struct9

Game Director
Lead Game Programmer
Lead Level Designer
Lead Animator

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The Fallen Kings is an action game for PC (Windows) developed by Struct9 studio. The game is directed by me and I take a full responsibility of the game design and code. It’s a wonderful project that we can develop in our spare time in Struct9! More here https://struct9.com/games/thefallenkings/

Astrotour VR
2019 – 2020
Yahart s.r.o.

Technical Game Director
Lead Game Programmer
Level Designer

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Astrotour VR is an adventure game for Virtual Reality (Vive, Oculus & Quest). I’ve been a technical game director responsible for the overall game design, performance & feature content. The game officially directed & distributed Yahart company. More here https://www.astrotourvr.com/

The God
2017 – 2018
Struct9

Game Director
Lead Game Programmer
Lead Level Designer

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The God is a creative/sandbox game for PC (Windows) & VR (Vive & Oculus) developed by Struct9 studio. The game has been directed & programmed by me. More here https://struct9.com/games/thegod/