VR Games

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Deadness

2017-2022 • ALIEN studio
Platform:
HTC Vive
Developer:
ALIEN studio s.r.o
Publisher:
ALIEN studio s.r.o
Position:
Technical Lead, Programmer, Level Designer
About:
Deadness is a horror game for virtual reality developed by ALIEN studio s.r.o. I was a technical lead, programmer and level designer. I built the whole game system, wheelchair controller, level streaming, AI, hand physics, scene handler and more. I managed the project infrastructure and its workflow.
ALIEN studio is a leading CGI company in Slovakia with vision to create VR games with unique experience.

Meteoric VR

2021-2022 • Meteoric
Platform:
iOS, Android, Oculus Quest
Developer:
Meteoric
Publisher:
Meteoric
Position:
Unity Developer, Android Programmer
About:
Meteoric VR is a low poly first-person space shooter where the player protects a planet from incoming meteors. I was responsible for the multiplayer-flow and networking in general (backend) between mobile client & VR client. Meteoric is a young studio based in Prague, Czech Republic.

Astrotour VR

2019-2020 • Yahart
Platform:
HTC Vive, Oculus Touch
Developer:
Struct9, Yahart s.r.o
Publisher:
Yahart s.r.o
Position:
Technical Director, Designer, Programmer
About:
Astrotour VR is an adventure game for Virtual Reality (Vive, Oculus & Quest). I was a technical game director responsible for the overall game design, performance & feature content. The game officially directed & distributed Yahart company. Yahart s.r.o is a small Slovak company creating initiative software and digitalizing Slovak history for museums and state-owned organizations.

The God

2018 • Struct9
Platform:
Windows, HTC Vive, Oculus Touch
Developer:
Struct9
Publisher:
Struct9
Position:
Game Director & Developer
About:
The God is a creative/sandbox game for PC (Windows) & VR (Vive & Oculus) developed by Struct9 studio. Feel the power of the God and create your own world from scratch. The game was directed & programmed by me. Struct9 is an indie development team focused on initiative software and games. The studio brings together a team full of talented freelancers all over the world. I'm a founder of Struct9.

The Frontier Outskirts

2016-2017 • Struct9
Platform:
HTC Vive, Oculus Touch
Developer:
Struct9
Publisher:
Struct9
Position:
Game Director & Developer
About:
The Frontier Outskirts is an action game for Virtual Reality (Vive & Oculus) developed by a small team, later by Struct9 studio. The game was directed & programmed by me. One of my first VR games. Later the game was cancelled & suspended due to corrupted project data & team conflicts. Struct9 is an indie development team focused on initiative software and games. The studio brings together a team full of talented freelancers all over the world. I'm a founder of Struct9.